WhoDo
!Object of play
Te objective of this game is to brainstorm, plan, and prioritize actions.
!Number of players
1–10
!Duration of play
20–45 minutes
!How to play
Who do you want to do what? Almost any endeavor of substantial impact requires seeking help from others. Developing a WHO + DO list is a simple way to scope out the undertaking.
# Start with the vision. Write out or visualize the big goal. 
# Draw a two-column matrix and write “WHO” on the lef and “DO” on the right.
# Ask: Who is involved in making this happen? Who is the decision maker? Who has needed resources? Who may be an obstacle? Whose support is needed? These individuals or groups are your list of WHOs. 
# The DOs are ofen harder. For each WHO, ask: What do they need to do, or do differently? What actions will build toward the big goal? Sharpen each WHO in the list until you have a desired and measurable action for each. Given all of the possible WHOs and DOs, which are the most important? Who comes first? 
<<image /static/files/Softskills/Gamestorming/WhoDo.png width:400>>
!Strategy
Bias yourself toward action. When brainstorming DOs, there is a tendency to slip into the easier mode of “we just want them to understand.” Most ofen when you want people to understand something, it’s because you want them to change something or learn 
something that they can then “DO.” Ask yourself, or the group, “What will happen once they understand?” Don’t shortchange what you are really looking for: action. 

// The WhoDo game is credited to Dave Gray.//

From the book: [[Gamestorming - A Playbook for innovators, Rulebreakers and Changemakers]]
bag
games_public
created
Mon, 20 Dec 2010 11:21:42 GMT
creator
dirkjan
modified
Mon, 20 Dec 2010 11:21:42 GMT
modifier
dirkjan
tags
Core
Game
creator
dirkjan