In this session we had a nice business game called [[The Production Dice Game]]@games which explained the basics of bottlenecks in a production line.

Bottleneck insights:
* All processes are either a bottleneck (constraint where flow < demand), or a non-bottleneck.
* Bottleneck flow should be equal to market demand. Use bottlenecks at 100%. No idle time.
* Bottleneck throughput equals plant throughput. ''An hour lost at a bottleneck is an hour lost to the whole system''. An hour saved at a non-bottleneck is irrelevant.
* Cost of bottleneck is the cost of the entire plant divided by number of bottleneck hours available.

<<tiddler [[M17-S7 - Audio - Supply Chain and Bottleneck Management]]>>
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mbi_public
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Sun, 18 Sep 2011 13:02:33 GMT
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dirkjan
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Sun, 18 Sep 2011 13:02:33 GMT
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dirkjan
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dirkjan